![]() ![]() ![]() ![]() Like all good sinister stories, by the time you get to the end of the line, you might wish you had never kept going. Enough to keep you going.ĭredge is a masterclass in atmosphere, worldbuilding, tactile mechanics, and game flow. There’s some incredibly tantalising worldbuilding here – your conversations with various townsfolk and inhabitants of the world, as well as the writing that decorates items, events, and things you come across in the world are brief but evocative. The eldritch undertones only lightly brush the surface of the game, leaving enough of a mark to give you a faint sense of what might be going on, but not enough to let you in on the secret, let alone burden you. I've never launched a game that's had that kind of accessibility from day one.‘The undercurrent of Dredge is impressively ominous. I forget what the numbers are for Game Pass, but I think it's 20 million-plus users, right? They will have access to our game from day one, which is kind of mind blowing. I think we've got that player pool from day one. That's going to be kind of crazy, right? We need a player pool, so that we've got matches going all the time. It turns out the opportunity to get a healthy player pool already from day one was a major point: Interestingly enough, it will be available with Xbox Game Pass starting day 1, and in an interview with Executive Producer Matt O'Driscoll, he explains why Turtle Rock Studios decided to opt in with Microsoft's subscription service. The game itself launches for PC, PlayStation 4/5, Xbox One and Xbox Series S/X on October 12. Many pre-ordering customers are currently playing the Back 4 Blood beta, which is open for everyone starting August 12. ![]()
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